[NEW] Microgame - LostInTheClinic
I created a new microgame for the Clinic game system, which consists of a simple maze (since it has to be completed in 10 seconds or less). This game (narratively speaking) is about the character being told that he has to go to his appointment in some room of the hospital, and the character, with so many doors and paths, gets lost inside the clinic and has to find his way to the office.
To create this microgame, first I had to make the model of the maze, referring to several simple mazes that I saw on the internet and based on the measurements of the character for the space between the doors. This model was made in the Autodesk Maya engine and then I added simple lambert materials to differentiate the parts while the final texturing was done. Once the model was exported in fbx, it was added to Unity.
Once in Unity, I added the model to a new scene and placed colliders on the maze walls so they couldn't cross each other. I added the generic model of the main character (still hairless and in T-pose) and added a new movement script which I created for this specific game. This script is for a Slide movement, which consists in that the character moves automatically in a predetermined speed without stopping, this movement is carried out with the WASD keys (W - front, A - left, S - back, D - right). That is, when you press any of the WASD keys, the character moves in a constant speed in that direction and doesn't stop until it collides with a collider; this kind of movement helps to make the character's movement in this game more dynamic and also faster, so the player only has to think in which direction he wants to go.
After the game was finished and was fully functional, I moved the cameras so that the game is seen in isometric position, since remember that this “labyrinth” will be the corridors of the clinic (only applies within the microgame).
Once the game is finished, it is only necessary to add it in the MicroGameManager of the clinic so that the game appears in the repertoire of microgames of the clinic.
transition
Status | In development |
Authors | transition dev, MATHEO.FG |
Genre | Educational, Puzzle, Role Playing, Simulation |
Tags | Isometric, LGBT, minigames, Narrative, Singleplayer, Transgender, Unity |
Languages | English, Spanish; Latin America |
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