PlayerDialogue -Tunel Scene
Continuing with the narrative theme of the character's dialogues, we went back to the tunnel scene, where text animations were also added to make it more dynamic and interactive with the player. This was a little different from the way I had it programmed in the main scene, since I had to make a new text animation code in which I didn't have some things that the main scene has, since in the tunnel we have different interfaces that are activated according to colliders thanks to the decision system we have for the narrative of this scene. So it was not necessary to keep things like the button (because now there were several buttons) or a specific text box, to remove the movement control (because this is already removed in another script in which it stops working when the player passes through a collider).
This was not the complicated part, but I had to adapt the decision system code, in which I added new fields to put the text that will be animated according to the interface that is activated and right there new fields in which I can assign the button and text box according to the interface.
Something characteristic of this system thanks to recommendations of my teacher, was that to make it even more interactive I added different colors and font sizes according to the emotions that the character is feeling, this to symbolize that the dialogs are going through different emotions, also emphasizing the important words and full of emotion.
transition
Status | In development |
Authors | transition dev, MATHEO.FG |
Genre | Educational, Puzzle, Role Playing, Simulation |
Tags | Isometric, LGBT, minigames, Narrative, Singleplayer, Transgender, Unity |
Languages | English, Spanish; Latin America |
More posts
- POLISHING - City5 days ago
- Weight Paint: Principal Characters & Npc's5 days ago
- NOW OUR PRINCIPAL CHARACTERS HAVE TEXTURES!15 days ago
- City Models - Principal Institutions19 days ago
- PlayerDialogue -City Scene19 days ago
- NARRATIVE DESIGN: Act.I The Introduction.19 days ago
- [NEW] Microgame - LostInTheClinic19 days ago
- NARRATIVE DESIGN: General Overview.19 days ago
- DecisionManager System - Tunel19 days ago
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